If the foundation isn't right, the rest falls down. It's a difficult game regardless of settings, because your hunter's cross-hair slugglishly swings around as if they're drunk. Some crazy "boss" stages do at least raise a smile if you always wanted to hunt a T-Rex in the Rocky Mountains, this is your game.Īssigning skill points does lead to a noticeable difference, though alternating between difficulties has a negligible impact, while adjusting the likes of wind and gravity seemed like excesses and detail out of place. The lack of design flair with the fixed shooting position does make the simple movement and shooting of wildlife rather mundane, and even with mission variety of hunting different animals, "tagging" some or avoiding certain kills, it can be a tedious affair. There are four key locations around the world with different targets to hunt, skills to acquire with progress, and in the end there's a good few hours or more of gameplay to tackle, if it was actually enjoyable enough to be worthwhile. If better optimised, however, this title would at least be a passable entry in its genre. If a quick predator decides to enter the scene from the opposite end of your focus, it's difficult to swing back with any degree of control for a gallery shooter, it's an unforgivable flaw. Whether the 3D effect is on or off - it makes little difference - the low framerate makes precision a tough ask, and as the challenge increases so does the frustration. That fundamental, inescapable requirement is missed here, as the camera and cross-hairs judder along and increase the difficulty far more than they should. As this entire experience requires you to pan the camera left and right from a fixed position and then shoot with precision, smooth movement is an absolute necessity. The name says it all, really, in that you'll travel around different locations and hunt - drag the stylus and shoot, simple.Īt least it would be simple but for one thing: the framerate. Putting aside any personal questions about hunting animals, it's a popular activity around the world and so, by that definition, is a good fit for a gallery shooter. We've reviewed plenty of these games, some where you're shooting animated chickens, others where you're butchering "enemy combatants" - or whatever the latest military term is - and others where you're game hunting. Watch out wildlife - we have a stylus and we're not afraid to use it. And so Deer Drive Legends joins the list of shooting gallery games as an eShop release in Europe and, amazingly, a retail title in North America. There's no gun with the portable, of course, but the stylus has been proven again and again as a more than useful alternative, affording genuine precision, assuming you can get comfortable cradling the system in one hand. When the 3DS was launched, it's perhaps unsurprising that a few developers decided it'd be the perfect platform for what would previously be considered "light gun" games.
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